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Assassins - Ultimate CD Games Collection 2
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Assassins 2 - Ultimate Games No. 2 (1995)(Weird Science)[!][Amiga-CD32-CDTV].iso
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arcade
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karate_master
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karate.doc
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Text File
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1992-02-26
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4KB
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119 lines
***********************************************************************
***************** ******************
*********** ************
********** K A R A T E M A S T E R ***********
*********** ************
***************** ******************
***********************************************************************
Graphics and Code (C) 1994 Rob Maddison
THIS IS A SMALL DEMO VERSION PUT IN THE PUBLIC DOMAIN BY F1 LICENCEWARE
THE FULL VERSION IS AVAILABLE FROM F1 FOR 3.99 POST FREE, ORDERS USUALLY
DISPATCHED SAME DAY. PLEASE MAKE CHEQUES/PO`S PAYABLE TO F1 LICENCEWARE.
31 WELLINGTON ROAD,
EXETER, DEVON.
EX2-9DU.
NO PERSONAL CALLERS PLEASE, WE ARE STRICTLY MAIL ORDER!
Karate Master is a serious karate simulator. It has all the speed,
variety of moves and excitement of the real sport!
ONE PLAYER
----------
Karate Master is a one or two player game using one or two joysticks.
With the computer opponent, you will find yourself up against an
increasingly difficult Karate Master ranging from easy to incredibly
impossible. There are 99 levels to treak through and 8 attractive
locations to fight in. To beat an opponent you must carry out hits
to the value of 2.5 points, with each move earning either 1 or .5
points. Should you both have equal points when the timer runs out,
the grand master judge will decide who is the victor!
The computer opponent will gradually become more intelligent using
blocks and parries to fend you off. Each new karate master you meet
will change colour until you reach master level when you will fight
against the ultimate black Karate Master until you drop. You spend
each 10 levels of the 99 at different temples fighting players of
different levels and different belts.
KATA
----
After every 2 levels you will be faced with executing the Master's
Kata. This is where you must watch him carry out 4 moves and you must
copy them exactly. Each time you copy them correctly, you are awarded
a new belt. Get them wrong and you will lose a belt. The higher the
belt, the better you become at fighting.
THE GAME ITSELF
---------------
With either coming from the options or opening screen, you begin to fight.
The players will take their positions and bow ready to begin battle.
Player 1 always starts on the left and player 2(or the cpu) starts on the
right.
SPEED
You can change the speed of the game to suit your fancy by pressing
the function keys F1-F10 when fighting. F1 is zippy mode through
to F10 which is slow mode. Dont expect to see anything coming in
zippy mode unless you have 2000 asa eyes!
THE MOVES
The moves possible facing right are as follows with the fire
button off:
JUMP
DOUBLE PUNCH | SOMERSAULT
\ | /
\|/
WALK LEFT (Block) -----O----- WALK RIGHT
/|\
/ | \
SINGLE PUNCH | LOW GUT PUNCH
CROUCH
And with the fire button pressed:
FLYING KICK
HIGH BACK KICK | HIGH FACE KICK
\ | /
\|/
ROUNDHOUSE KICK -----O----- MID GUT KICK
/|\
/ | \
JUMPING SPIN KICK LOW KNEE KICK
LEG SWEEP
Note that player 2's moves are an exact mirror copy of these and
if you turn to face the other direction, your moves are also mirrored.
Note that when walking away from your opponent (Left above), and
he is executing a move, you will automatically block that move.
Also, When facing away from your your opponent, executing a
ROUNDHOUSE KICK will in fact execute a low back kick.
And finally, to make your fighter turn to face the other direction,
execute a high back kick, and before the move is complete, release
the joystick and he will turn to face the other direction. (See if
you can hit your opponent in the head while doing this, it looks
stunning!)
To exit the program at any time, press Control-C.
HAVE FUN!!!